Tools

LOB Planner for Tuantu's Lobotomization Branches

Plan stat breakpoints before spending one hundred LOB on the wrong upgrade.

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LOB Planner Tool — Tuantu's Lobotomization Branches
Plan 100 LOB purchases. Each buy adds about +5 to that stat in the menu upgrade loop.

What LOB points buy

LOB is the progression currency you spend on permanent employee stat upgrades in Tuantu’s Lobotomization Branches. Each purchase costs one hundred LOB and grants plus five to exactly one of:

  • Fortitude — Instinct work, breach tanking, dash (Q) forgiveness
  • Prudence — Insight work, Sanity pressure
  • Temperance — Attachment work, Fear-sensitive Abnormalities
  • Justice — Repression work, many E.G.O equip gates

Mis-spending LOB is silent misery — you fail HE Insight with 4 Prudence missing while Fortitude is overcapped. The LOB Planner wiki tool models purchases before you commit in-game. Open T after each planned batch to verify totals match.

How to use the LOB Planner

Typical session:

  1. Record current stats from T panel.
  2. Enter target E.G.O from Weapons or Suits tier list — note required Justice/Fortitude.
  3. Add gift bonuses from M menu planned in Gifts Tier List.
  4. Simulate LOB purchases in one hundred LOB increments until equip gate clears.
  5. Execute purchases in-game; re-open T to confirm.

If gate still fails, farm gifts via Get E.G.O Gifts before buying more LOB — sometimes cheaper.

Breakpoint examples

These illustrative targets align with common mid-game goals — adjust to your encyclopedia (J) extract:

HE Suit Tank

  • Target Fortitude: equip threshold + 10 buffer for Bad Insight chip
  • LOB cost: often two hundred to four hundred LOB (plus ten to twenty Fortitude)
  • Pair with Fortitude gifts

WAW Burst DPS

  • Target Justice: weapon gate + 5
  • Fortitude secondary for Red Mist slams — Beat Red Mist
  • LOB cost: three hundred to five hundred LOB spread

Insight Farmer

  • Target Prudence: stable Good moods on HE Insight boxes
  • Temperance tertiary for Attachment pivots on Old Lady — Patch v0.9.1

Use Work Helper after LOB spending to confirm work suggestions flipped green.

LOB income pacing

LOB arrives from successful facility days — PE quotas, suppressions, events. Planning prevents “dead days” where you hoard LOB without spending and enter Core Suppression under-statted.

Spend LOB in chunks tied to extract milestones from Extract E.G.O:

  • After first TETH weapon extract → Justice or Fortitude bump
  • Before enabling HE box → Fortitude or Prudence bump
  • Before Red Mist pull → Fortitude + Justice split

Multiplayer LOB etiquette

LOB is personal progression — do not ask owners to /resetday because you misplanned. Owners cannot /ann your stats into relevance. Public L pool gear temporarily hides bad LOB math; extraction still checks T panel when you return borrowed gear.

LOB versus other systems

SystemEffect
LOB upgradePermanent +5 stat
E.G.O suitBase stats + resist
Gifts (M)Slot modifiers
Stims (G)Temporary — not LOB replacement

Advanced planning

Role splits from Builds Tier List:

  • Tank: 60% Fortitude LOB, 30% Justice, 10% Temperance
  • Farmer: 60% primary work stat, 40% secondary
  • Executor: 50% Justice, 50% Fortitude

Recalculate after 0.9.1 balance if Trello notes stat gate shifts — Trello Updates.

Sample LOB budget table

Illustrative totals assuming 250 starting Fortitude and HE suit requiring 280 Fortitude with +5 Justice gift equipped:

  • Purchase one: +5 Fortitude (100 LOB) → 255 — still short
  • Purchase two: +10 Fortitude (200 LOB) → 260 — still short
  • Purchase three: +15 Fortitude (300 LOB) → 265 — add Justice gift or fourth purchase

This math is why planners beat impulse spending — three hundred LOB wasted on Fortitude when two hundred LOB plus one gift slot solves equip is a common regret discussed in Game Review.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How much LOB does one stat upgrade cost?

Each LOB upgrade costs one hundred LOB and increases one stat — Fortitude, Prudence, Temperance, or Justice — by five points.

Should I spend LOB on Fortitude or Justice first?

Spend on the stat blocking your next E.G.O equip or main work type. Tanks prioritize Fortitude; Repression farmers prioritize Justice; Insight farmers prioritize Prudence.

Can gifts replace LOB upgrades?

Gifts can close small equip gaps cheaper than two hundred LOB, but LOB upgrades are permanent. Use LOB Planner to decide whether gifts or LOB is more efficient.

Does the LOB Planner connect to my Roblox account?

No. Enter stats manually from the T panel in-game. The planner is an offline calculator on this wiki.